Virtusphere – Full Body Immersion Virtual Reality

hack247 asked:


This looks like the closest thing yet to a real-life holodeck! The Virtusphere is (as the name suggests) a large hollow sphere which sits on a set of computer monitored wheels. This allows the sphere to rotate a complete 360ยบ whilst still allowing the computer to track the movments. For more information please visit www.hack247.co.uk

virtual reality


Watch One Night in Paris

Geraldine Oaks asked:


Watch One Night in Paris because it could be a film like no other to you. Something like this can only be good in the eyes of those who personally handpick such great work out of one’s own personal taste. The title alone shows how it could carry its plot around the culture and lifestyle of France and use the facts of reality as the significant elements to a show that not only entertains but touches its viewers as well in the way that the artist who produced it intended to do so in the first place.

But perhaps this matter must be left in the hands, or eyes, of the one who will watch One Night in Paris. After all, the taste of one’s viewing pastime is not developed out of a strict standard that is similar to everyone. Some would, with the likeliness that would be definite, appreciate the film because of its setting. It’s Paris, after all, who wouldn’t enjoy that? Or some would grow to like it because of the plot, as many viewers with sharp scrutiny do. While still for those who are more inclined to the popular culture today, they might like the film for the actors that bring the piece to life.

In any case, One Night in Paris is a film that you could enjoy as much, if not at all more, than those who have watched it before. It’s well made and is intended to entertain those who open themselves to it.

virtual reality

Full Immersion Virtual Reality

Welcome to full immersion virtual reality Full Immersion Virtual Reality – the final stage of all of today’s video games. Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world. Much of today’s virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special headsets. Some more advanced systems add sensory information such as sound through speakers or headphones. Even more advanced are haptic systems for actual tactile sensations.

Currently it is cost prohibitive for most consumers to have a high-fidelity virtual reality experience because of computer processing power, image resolution and Internet bandwidth. The continuation of improvements in these technologies, however, will bring full immersion virtual reality to consumers well before the end of the next decade – our guess is by 2015. By this time – drawing on how much people already spend at their home computers and on video games, some have suggested that people will spend more time in virtual reality in a given day or week than actual reality in the physical world.


ARf, an Augmented Reality Virtual Pet on the iPhone

AELatGT asked:


This is a first peek at an augmented reality virtual pet game being developed for the iPhone in the GVU Center’s Augmented Environments Lab at Georgia Tech. The game is far from done, but there’s enough to it right now to show off some of what will be possible. (Kudo’s to Kimberly Spreen for getting this going). More info can be found here www.augmentedenvironments.org … iphone ar augmented reality georgia tech gvu center ael games

virtual reality

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