Total Immersion – Demo 2007
Zey sed Demo Ell, but we ended Demo God! Here is the full award winning performance at Demo 2007. If you wonder what are the technical problems many blogs wrote about, well, let’s say that, on the first minutes of the first take, the live audience did not see the good video input on the main projector, for reasons best left unknown
Original link for the video : www.demo.com
Testers Wanted – Nintendo Virtual Reality

This is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center’s (www.etc.cmu.edu) Building Virtual Worlds Show. The performance is from December 6th, 2006, and students have TWO weeks to brainstorm, develop, and implement a virtual world, which in this case, was required of us to make an entertaining experience for a large audience. The performance is given in McConomy Auditorium in Carnegie Mellon, via the technology of the Playmotion (http The playmotion is a motion sensor technology that receives data on the user’s head and two hands. Members of the team include: Paul Capriolo (programmer), PaulCapriolo.com ME Chung (designer/props/fx), lizchung.com Carlos Pineda (audio/stage/script), pinedsman.com Jake Rheinfrank (artist), imagecubed.com
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