Head Tracking for Desktop VR Displays using the WiiRemote

Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University. For more information and software visit johnnylee.net

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Testers Wanted – Nintendo Virtual Reality

This is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center’s (www.etc.cmu.edu) Building Virtual Worlds Show. The performance is from December 6th, 2006, and students have TWO weeks to brainstorm, develop, and implement a virtual world, which in this case, was required of us to make an entertaining experience for a large audience. The performance is given in McConomy Auditorium in Carnegie Mellon, via the technology of the Playmotion (http The playmotion is a motion sensor technology that receives data on the user’s head and two hands. Members of the team include: Paul Capriolo (programmer), PaulCapriolo.com ME Chung (designer/props/fx), lizchung.com Carlos Pineda (audio/stage/script), pinedsman.com Jake Rheinfrank (artist), imagecubed.com

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