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	<title>Full Immersion Virtual Reality &#187; Images</title>
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		<title>Nikkor DX 16-85mm VR review</title>
		<link>http://fullimmersionvirtualreality.com/nikkor-dx-16-85mm-vr-review/</link>
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		<pubDate>Sun, 06 Nov 2011 05:59:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[1685mm]]></category>
		<category><![CDATA[General Purpose]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Minute Tour]]></category>
		<category><![CDATA[Nikkor]]></category>
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		<description><![CDATA[Full review at www.cameralabs.com . A six minute tour around Nikon&#8217;s premium general-purpose lens for DX bodies, the DX 16-85mm VR, byGordon Laing, Editor of www.cameralabs.com . For our full review, sample images, results and current pricing, please click the link at the start of this text or visit http . If you have any [...]]]></description>
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		<title>Nikkor DX 18-200mm VR II lens review</title>
		<link>http://fullimmersionvirtualreality.com/nikkor-dx-18-200mm-vr-ii-lens-review/</link>
		<comments>http://fullimmersionvirtualreality.com/nikkor-dx-18-200mm-vr-ii-lens-review/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 01:42:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[18200mm]]></category>
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		<category><![CDATA[Gordon Laing]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[lens]]></category>
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		<category><![CDATA[Zoom]]></category>
		<category><![CDATA[Zoom Lens]]></category>

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		<description><![CDATA[Full review at www.cameralabs.com &#8211; an 11 minute tour around the Nikkor DX 18-200mm VR II, an 11.1x super-zoom lens for Nikon DX-format DSLRs, by Gordon Laing, Editor of Camera Labs. For more information on the lens, including sample images and comparisons with other zooms, please visit cameralabs . com or click the link at [...]]]></description>
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		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/</link>
		<comments>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/#comments</comments>
		<pubDate>Sun, 20 Feb 2011 03:52:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Carnegie Mellon University]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Displays]]></category>
		<category><![CDATA[Head]]></category>
		<category><![CDATA[Illusion]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Infrared Camera]]></category>
		<category><![CDATA[Infrared Remote]]></category>
		<category><![CDATA[Ir Leds]]></category>
		<category><![CDATA[Remote Sensor]]></category>
		<category><![CDATA[Software Visit]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[using]]></category>
		<category><![CDATA[Virtual Environment]]></category>
		<category><![CDATA[Vr Displays]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>
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		<description><![CDATA[Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement [...]]]></description>
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		<title>DE PROXÉMICA &#8211; Virtual Reality / Video Art Instalation.</title>
		<link>http://fullimmersionvirtualreality.com/de-proxemica-virtual-reality-video-art-instalation/</link>
		<comments>http://fullimmersionvirtualreality.com/de-proxemica-virtual-reality-video-art-instalation/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 11:25:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Full Immersion]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[Minimum Distance]]></category>
		<category><![CDATA[Public Spaces]]></category>
		<category><![CDATA[Relationship]]></category>
		<category><![CDATA[Relativity Of Time]]></category>
		<category><![CDATA[Stake]]></category>
		<category><![CDATA[Time And Space]]></category>
		<category><![CDATA[Two Strangers]]></category>
		<category><![CDATA[Video Art]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/de-proxemica-virtual-reality-video-art-instalation/</guid>
		<description><![CDATA[surca asked: Which is a security distance between people in public spaces? Which is the minimum distance between two strangers so that a relationship can be established between them? Can we have an active relation with images (in front of an ad, in a museum)? DE PROXÉMICA is an interactive video-instalation that pretends to create [...]]]></description>
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		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/</link>
		<comments>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 01:49:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[3d Games]]></category>
		<category><![CDATA[Carnegie Mellon University]]></category>
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		<category><![CDATA[Full Immersion]]></category>
		<category><![CDATA[Head Games]]></category>
		<category><![CDATA[Illusion]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Immersive]]></category>
		<category><![CDATA[Interactive Computer]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Software Visit]]></category>
		<category><![CDATA[Virtual Environment]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Vr Displays]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>

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		<description><![CDATA[jcl5m asked: of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon [...]]]></description>
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