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	<title>Full Immersion Virtual Reality &#187; Virtual</title>
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		<title>The future of Virtual Reality</title>
		<link>http://fullimmersionvirtualreality.com/the-future-of-virtual-reality/</link>
		<comments>http://fullimmersionvirtualreality.com/the-future-of-virtual-reality/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 05:38:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Inventor]]></category>
		<category><![CDATA[Ray Kurzweil]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

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		<description><![CDATA[Ray Kurzweil, an inventor, author and futurist rolled into one, talks about how Virtual Reality will alter our lives. via: bigthink.com Video Rating: 5 / 5]]></description>
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		<title>iCTuS &#8211; Virtual reality stroke rehabilitation</title>
		<link>http://fullimmersionvirtualreality.com/ictus-virtual-reality-stroke-rehabilitation/</link>
		<comments>http://fullimmersionvirtualreality.com/ictus-virtual-reality-stroke-rehabilitation/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 21:42:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Human Mirror]]></category>
		<category><![CDATA[iCTuS]]></category>
		<category><![CDATA[Mirror Neuron System]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[rehabilitation]]></category>
		<category><![CDATA[Rehabilitation System]]></category>
		<category><![CDATA[stroke]]></category>
		<category><![CDATA[Stroke Rehabilitation]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/ictus-virtual-reality-stroke-rehabilitation/</guid>
		<description><![CDATA[Virtual reality stroke rehabilitation system based on activation of the human mirror neuron system. More information: rehab.ini.ethz.ch]]></description>
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		<title>Virtual Reality .avi</title>
		<link>http://fullimmersionvirtualreality.com/virtual-reality-avi/</link>
		<comments>http://fullimmersionvirtualreality.com/virtual-reality-avi/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 22:26:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[.avi]]></category>
		<category><![CDATA[Alina]]></category>
		<category><![CDATA[Andrei]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Pacman]]></category>
		<category><![CDATA[Presents]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Shadow Theatre]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

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		<description><![CDATA[shadow theatre &#8220;TENь-NA-PLETENь&#8221; presents &#8220;Virtual Reality&#8221; cast: Andrei P. Alina K, hand of Aleksandr N. Pacman Mario NёH Video Rating: 5 / 5]]></description>
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		<title>Innovation: Physics brings realism to virtual reality</title>
		<link>http://fullimmersionvirtualreality.com/innovation-physics-brings-realism-to-virtual-reality-2/</link>
		<comments>http://fullimmersionvirtualreality.com/innovation-physics-brings-realism-to-virtual-reality-2/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 06:59:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[1980s]]></category>
		<category><![CDATA[brings]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Creep]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Realism]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

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		<description><![CDATA[Read more at www.newscientist.com Computer games have come a long way from the pixelated graphics of the 1980s to the more polished characters of today. But the inexorable creep of Moore&#8217;s Law has now taken us to the brink of further giant changes.]]></description>
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		<title>Video Review of the Vuzix VR920 Virtual Reality Device</title>
		<link>http://fullimmersionvirtualreality.com/video-review-of-the-vuzix-vr920-virtual-reality-device/</link>
		<comments>http://fullimmersionvirtualreality.com/video-review-of-the-vuzix-vr920-virtual-reality-device/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 00:30:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Degree Field]]></category>
		<category><![CDATA[Device]]></category>
		<category><![CDATA[Dual Speakers]]></category>
		<category><![CDATA[Enterprising Developers]]></category>
		<category><![CDATA[Eye Glasses]]></category>
		<category><![CDATA[Field Scales]]></category>
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		<category><![CDATA[Hi Res]]></category>
		<category><![CDATA[Lcds]]></category>
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		<category><![CDATA[Nvidia]]></category>
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		<category><![CDATA[Ounce Package]]></category>
		<category><![CDATA[Progressive Scan]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Three Dimensional Graphics]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Video Review]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Glasses]]></category>
		<category><![CDATA[Virtual Reality Device]]></category>
		<category><![CDATA[VR920]]></category>
		<category><![CDATA[Vuzix]]></category>
		<category><![CDATA[World Of Warcraft]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/video-review-of-the-vuzix-vr920-virtual-reality-device/</guid>
		<description><![CDATA[I was quite excited a few months ago when I stumbled across the Vuzix VR920, a lightweight set of virtual reality eye glasses with dual hi-res displays. The amount of features packed into the three ounce package is really impressive: * dual 640&#215;480 VGA progressive scan LCDs with a 32 degree field (scales to 1024&#215;768) [...]]]></description>
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		<title>Eric Howlett Interview Inventor LEEP Wide Angle Stereo Camera Pioneer Virtual Reality</title>
		<link>http://fullimmersionvirtualreality.com/eric-howlett-interview-inventor-leep-wide-angle-stereo-camera-pioneer-virtual-reality/</link>
		<comments>http://fullimmersionvirtualreality.com/eric-howlett-interview-inventor-leep-wide-angle-stereo-camera-pioneer-virtual-reality/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 01:16:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Angle]]></category>
		<category><![CDATA[Camera System]]></category>
		<category><![CDATA[CAMERA.]]></category>
		<category><![CDATA[Electronic Travel Aids]]></category>
		<category><![CDATA[Eric]]></category>
		<category><![CDATA[Fring]]></category>
		<category><![CDATA[Heart Attack]]></category>
		<category><![CDATA[Heart Bypass Surgery]]></category>
		<category><![CDATA[Howlett]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Inventor]]></category>
		<category><![CDATA[LEEP]]></category>
		<category><![CDATA[Main Stream]]></category>
		<category><![CDATA[Nasa]]></category>
		<category><![CDATA[Pioneer]]></category>
		<category><![CDATA[Radio Shack Trs]]></category>
		<category><![CDATA[Ray Trace]]></category>
		<category><![CDATA[Ray Tracing Algorithms]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Scientific American]]></category>
		<category><![CDATA[Stereo]]></category>
		<category><![CDATA[Stereo Camera]]></category>
		<category><![CDATA[Stereo Photographs]]></category>
		<category><![CDATA[Stereo Photography]]></category>
		<category><![CDATA[Stereo Viewers]]></category>
		<category><![CDATA[Trash 80]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality Systems]]></category>
		<category><![CDATA[Wide]]></category>
		<category><![CDATA[Wide Angle]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/eric-howlett-interview-inventor-leep-wide-angle-stereo-camera-pioneer-virtual-reality/</guid>
		<description><![CDATA[Eric Howlett (1926-2011) recently passed away. I was fortunate in being able to interview him shortly before. I recently suffered a heart attack, and had quadruple heart bypass surgery, so I am thinking, I better start posting some of my stuff in this area. I was also very interested in virtual reality systems (teleoperator), spatial [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Nasa and Virtual Reality</title>
		<link>http://fullimmersionvirtualreality.com/nasa-and-virtual-reality/</link>
		<comments>http://fullimmersionvirtualreality.com/nasa-and-virtual-reality/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 01:58:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Nasa]]></category>
		<category><![CDATA[Nasa Researchers]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality Technology]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/nasa-and-virtual-reality/</guid>
		<description><![CDATA[About how Virtual Reality technology is used by the NASA researchers.]]></description>
		<wfw:commentRss>http://fullimmersionvirtualreality.com/nasa-and-virtual-reality/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Virtual Reality/Video Game Immersion Just Got Seriously Cheap!</title>
		<link>http://fullimmersionvirtualreality.com/virtual-realityvideo-game-immersion-just-got-seriously-cheap/</link>
		<comments>http://fullimmersionvirtualreality.com/virtual-realityvideo-game-immersion-just-got-seriously-cheap/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 18:29:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Amd]]></category>
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		<category><![CDATA[Gaming Experience]]></category>
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		<category><![CDATA[Immersion]]></category>
		<category><![CDATA[Immersive Experience]]></category>
		<category><![CDATA[Immersive Gameplay]]></category>
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		<category><![CDATA[Just]]></category>
		<category><![CDATA[Koelling]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Multiple Monitors]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Reality/Video]]></category>
		<category><![CDATA[Seriously]]></category>
		<category><![CDATA[Software Engineers]]></category>
		<category><![CDATA[Systems Engineer]]></category>
		<category><![CDATA[Thousands Of Dollars]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/virtual-realityvideo-game-immersion-just-got-seriously-cheap/</guid>
		<description><![CDATA[Have you ever wanted a more immersive video gaming experience? Tired of spending thousands of dollars on multiple monitors just to feel like you&#8217;re in the game? Does Nvidia 3d Surround and AMD Eyefinity Cost way too much? Kinect and PlayStation eye not doing it for you? Do you want a visually immersive experience just [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>End of virtual reality: How apps like Mobli and Grindr connect us to real life</title>
		<link>http://fullimmersionvirtualreality.com/end-of-virtual-reality-how-apps-like-mobli-and-grindr-connect-us-to-real-life/</link>
		<comments>http://fullimmersionvirtualreality.com/end-of-virtual-reality-how-apps-like-mobli-and-grindr-connect-us-to-real-life/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 18:50:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Benjamin Cohen]]></category>
		<category><![CDATA[connect]]></category>
		<category><![CDATA[Grindr]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[like]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[Mobli]]></category>
		<category><![CDATA[Real]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/end-of-virtual-reality-how-apps-like-mobli-and-grindr-connect-us-to-real-life/</guid>
		<description><![CDATA[Benjamin Cohen takes a look at how mobile apps like Mobli and Grindr are helping us connect to real life, rather than virtual worlds Video Rating: 4 / 5]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Danny Way- Virtual reality</title>
		<link>http://fullimmersionvirtualreality.com/danny-way-virtual-reality/</link>
		<comments>http://fullimmersionvirtualreality.com/danny-way-virtual-reality/#comments</comments>
		<pubDate>Sat, 18 Feb 2012 19:32:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Danny]]></category>
		<category><![CDATA[Danny Way]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/danny-way-virtual-reality/</guid>
		<description><![CDATA[Danny&#8217;s part in Virtual reality Video Rating: 4 / 5]]></description>
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