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	<title>Full Immersion Virtual Reality &#187; Wii</title>
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		<title>Wii Controller for Virtual Reality</title>
		<link>http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality-2/</link>
		<comments>http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality-2/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 20:54:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[3d Graphics]]></category>
		<category><![CDATA[Absolute Position]]></category>
		<category><![CDATA[Controller]]></category>
		<category><![CDATA[Custom Ir]]></category>
		<category><![CDATA[Graphics Applications]]></category>
		<category><![CDATA[Hack]]></category>
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		<category><![CDATA[Light Saber]]></category>
		<category><![CDATA[Orientation]]></category>
		<category><![CDATA[Reality]]></category>
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		<category><![CDATA[Ucdavis]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Light]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Controller]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality-2/</guid>
		<description><![CDATA[Movie showing how to hack a Wii controller to track its absolute position and orientation in space using a custom-made IR beacon. Shows several examples of 3D graphics applications used with a Wii controller, and a virtual light saber. More information, instructions how to build a custom IR beacon, and source code at idav.ucdavis.edu Incoming [...]]]></description>
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		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/</link>
		<comments>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/#comments</comments>
		<pubDate>Sun, 20 Feb 2011 03:52:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Carnegie Mellon University]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Displays]]></category>
		<category><![CDATA[Head]]></category>
		<category><![CDATA[Illusion]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Infrared Camera]]></category>
		<category><![CDATA[Infrared Remote]]></category>
		<category><![CDATA[Ir Leds]]></category>
		<category><![CDATA[Remote Sensor]]></category>
		<category><![CDATA[Software Visit]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[using]]></category>
		<category><![CDATA[Virtual Environment]]></category>
		<category><![CDATA[Vr Displays]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>
		<category><![CDATA[WiiRemote]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote-2/</guid>
		<description><![CDATA[Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Xbox Kinect ? Virtual Reality Technology or Just another Wii?</title>
		<link>http://fullimmersionvirtualreality.com/xbox-kinect-virtual-reality-technology-or-just-another-wii/</link>
		<comments>http://fullimmersionvirtualreality.com/xbox-kinect-virtual-reality-technology-or-just-another-wii/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 15:51:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[another]]></category>
		<category><![CDATA[Drive Storage]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Family Software]]></category>
		<category><![CDATA[Joyride]]></category>
		<category><![CDATA[Just]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft System]]></category>
		<category><![CDATA[Microsoft Xbox]]></category>
		<category><![CDATA[Motion Control System]]></category>
		<category><![CDATA[New Xbox]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Reference Points]]></category>
		<category><![CDATA[Skeletal Frame]]></category>
		<category><![CDATA[Sophisticated Version]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Transference]]></category>
		<category><![CDATA[Video Transmitter]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality Technology]]></category>
		<category><![CDATA[Voice Recognition]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wireless Broadband]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/xbox-kinect-virtual-reality-technology-or-just-another-wii/</guid>
		<description><![CDATA[For those of you that don&#8217;t know, basically Microsoft&#8217;s Xbox Kinect motion control system for the Xbox 360 is an attachment that fits on any Xbox 360 system and turns your Xbox into a more sophisticated version of a Nintendo Wii. You don&#8217;t need a controller as Kinect includes a motorized camera and microphone alongside [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Kinect Review ? Virtual Reality Technology or Just another Wii?</title>
		<link>http://fullimmersionvirtualreality.com/kinect-review-virtual-reality-technology-or-just-another-wii/</link>
		<comments>http://fullimmersionvirtualreality.com/kinect-review-virtual-reality-technology-or-just-another-wii/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 16:25:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[another]]></category>
		<category><![CDATA[Drive Storage]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Family Software]]></category>
		<category><![CDATA[Joyride]]></category>
		<category><![CDATA[Just]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft System]]></category>
		<category><![CDATA[Motion Control System]]></category>
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		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Reality]]></category>
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		<category><![CDATA[Transference]]></category>
		<category><![CDATA[Two Games]]></category>
		<category><![CDATA[Video Transmitter]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality Technology]]></category>
		<category><![CDATA[Voice Recognition]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wireless Broadband]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/kinect-review-virtual-reality-technology-or-just-another-wii/</guid>
		<description><![CDATA[For those of you that don&#8217;t know, basically Microsoft&#8217;s Kinect motion control system for the Xbox 360 is an attachment that fits on any Xbox 360 system and turns your Xbox into a more sophisticated version of a Nintendo Wii. You don&#8217;t need a controller as Kinect includes a motorized camera and microphone alongside sensors [...]]]></description>
		<wfw:commentRss>http://fullimmersionvirtualreality.com/kinect-review-virtual-reality-technology-or-just-another-wii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Projecting Virtual Reality with a Microvision SHOWWX</title>
		<link>http://fullimmersionvirtualreality.com/projecting-virtual-reality-with-a-microvision-showwx/</link>
		<comments>http://fullimmersionvirtualreality.com/projecting-virtual-reality-with-a-microvision-showwx/#comments</comments>
		<pubDate>Sun, 23 May 2010 22:13:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Microvision]]></category>
		<category><![CDATA[Pni]]></category>
		<category><![CDATA[Projecting]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[SHOWWX]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>
		<category><![CDATA[Wiimote]]></category>
		<category><![CDATA[Writeup]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/projecting-virtual-reality-with-a-microvision-showwx/</guid>
		<description><![CDATA[&#13;Projected virtual reality first person shooter, using a Microvision SHOWWX as the display method, a PNI SpacePoint Fusion for aiming, and a Wii Remote and Nunchuk for moving and shooting. The software is a hacked version of Cube, with libhid interfacing the SpacePoint and CWiid interfacing the Wiimote. A writeup and source code are on [...]]]></description>
		<wfw:commentRss>http://fullimmersionvirtualreality.com/projecting-virtual-reality-with-a-microvision-showwx/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Wii Controller for Virtual Reality</title>
		<link>http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality/</link>
		<comments>http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 13:17:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[3d Graphics]]></category>
		<category><![CDATA[Absolute Position]]></category>
		<category><![CDATA[Custom Ir]]></category>
		<category><![CDATA[Graphics Applications]]></category>
		<category><![CDATA[Hack]]></category>
		<category><![CDATA[Information Instructions]]></category>
		<category><![CDATA[Light Saber]]></category>
		<category><![CDATA[Orientation]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[Ucdavis Edu]]></category>
		<category><![CDATA[Virtual Light]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Controller]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality/</guid>
		<description><![CDATA[spelunkerucd asked: Movie showing how to hack a Wii controller to track its absolute position and orientation in space using a custom-made IR beacon. Shows several examples of 3D graphics applications used with a Wii controller, and a virtual light saber. More information, instructions how to build a custom IR beacon, and source code at [...]]]></description>
		<wfw:commentRss>http://fullimmersionvirtualreality.com/wii-controller-for-virtual-reality/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/</link>
		<comments>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 01:49:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[3d Games]]></category>
		<category><![CDATA[Carnegie Mellon University]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Full Immersion]]></category>
		<category><![CDATA[Head Games]]></category>
		<category><![CDATA[Illusion]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Immersive]]></category>
		<category><![CDATA[Interactive Computer]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Software Visit]]></category>
		<category><![CDATA[Virtual Environment]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Vr Displays]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>

		<guid isPermaLink="false">http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/</guid>
		<description><![CDATA[jcl5m asked: of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon [...]]]></description>
		<wfw:commentRss>http://fullimmersionvirtualreality.com/head-tracking-for-desktop-vr-displays-using-the-wiiremote/feed/</wfw:commentRss>
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